It’s been a long way for Java FX from the days of the F3 project the current release 2.2. Today there are many options how to create a Java FX application .. you may be using Java, Scala, Groovy or Visage, you may create your application in a programmatic way using the comfortable integrated builders or you may create your views using XML layouts and easy data-bindings with a few annotations.
If you need to bind your UI component properties to a specific application state, there’s a nice properties- and bindings API that makes your life easier.
In the following tutorial, I’m going to create a simple game application – one version using FXML templates, model- and controller classes and using external stylesheets – the other version as a programmatic version in one java class.
Finally I’m showing how easy it is to create a shippable application either as runnable jar or as Java Web Start/JNLP application by using Gradle and the Java FX Plugin for Gradle.